Start with a touch.
Choose a material and pour. A simple gesture is all it takes to begin.
A physics sandbox for curious hands
A little sand. A splash of water. A spark of curiosity.
Make a world, mix things up, and see what happens.
Coming to iPhone & iPad · Paid & ad-free

Follow your curiosity
No right way to play.
Just something new to try.
Place a Source and let the water pour. Add a Void where you want it to disappear. Then build a path and see where the flow takes you.
Recorded in the app during development.

Give sand enough heat and watch it become Glass. The moment belongs to your experiment—and the new material joins your collection.
Recorded in the app during development.

Bring water to the soil and watch roots reach into the ground. Change the surroundings. See how your little patch of green responds.
A recording of the game’s actual simulation.
Meet a few of the materials
Every material has its own character.
Pick one. Get an idea for your first experiment.
Pour a pool, guide a stream, or fill a valley. Change the temperature and see a familiar material become something else.
Build a stone channel. See where the water goes.
Make. Unmake. Make again.
Choose a material and pour. A simple gesture is all it takes to begin.
Use heat, cold, wind and the Break tool to give your world a different direction.
Save your worlds, return to an experiment, or start fresh with a new idea.
Little Matter · Coming soon
Made for iPhone and iPad.
A paid, ad-free game, with room to play your own way.
Release date and pricing to be announced.
A few little answers
It’s a physics sandbox. You place materials, build small worlds and experiment with how they interact. Creative play and discovery are at the heart of it.
Little Matter is being developed for iPhone and iPad. Device compatibility will be listed on its App Store page when it’s ready.
The game is still in development. The first release is planned as a paid, ad-free download; the release date and price haven’t been announced yet.
Yes. The screenshots and clips come from the running app and its simulation during development. The appearance and interface may change as we refine the game.